Materials
Functions having to do with materials.
MAT_SetVariable(name, value)
Sets a global variable for shaders (MATSHAD files) to access.
Parameters
name
: (string) Name of the variable.
value
: (string) Value assigned to the variable. Can be a number, string, or a boolean like true or false, anything really.
MAT_RemoveVariable(name)
Removes a previously set shader global variable.
Parameters
name
: (string) Name of the variable.